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3D Modeling Demo Reel

Featured Models

Ori

This is a model that I made based on the character Ori from the Ori and the Blind Forest and Ori and the Will of the Wisps games developed by Moon Studios, using the design produced by Airborn Studios for those games as a reference. I primarily modeled in Autodesk Maya using a box modeling method, with a few tweaks in Zbrush. I then brought it back into Maya to UV, and then I textured in Adobe Substance Painter.

The Self-Cranking Machine

This is a mechanical rigging project of mine. I found something very entertaining about the idea of a machine that only exists to continually crank itself, but otherwise accomplishes nothing. All aspects done by me.

Morticia

This is a character look development project that I did as part of a class at SCAD Atlanta. The character, Morticia, is a midwife-turned-necromancer, based on Victorian and fantasy aesthetics. I began with a simple base human model by VideoAe on Turbosquid. I modified the model, made tailored clothing in Marvelous Designer, hard modeled props and UVed all models in Maya, sculpted and made poly hair in Zbrush, textured in Substance Painter, and finally assembled, lit, set up shaders, and rendered in Arnold.

Full Showcase and Breakdowns

Fantasy Nature Attack Turntable Scene

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