
About Me
Combining the technical and the creative
I'm a 3D artist with experience in many areas of technical character work such as rigging, modeling, and technical direction. I received my first Bachelor's degree from Duke University, where I studied computer science, art and film. While studying at Duke, I decided to pursue a career in animation, and so I went back to school at SCAD Atlanta to specialize in that field. At SCAD, I developed my skills in 3D technical art and collaborated on several 3D animated films. I received my second Bachelor's, a B.F.A. in Animation with a concentration in technical animation.
I love developing the tools to allow myself and other creatives to do what we do best: create engaging worlds and tell fantastic stories. And when things break or unexpected challenges develop, I'm there to find solutions and turn problems into opportunities.

